Behavioral Analysis and Cognitive Function
Examine the rigorous intersection of quantitative behavior analysis, executive cognitive control, and neurocomputational modeling. Built for advanced learners ready to dissect the precise mechanics governing human choice, rule-governed action, and predictive processing.
Like Duolingo, but for Behavioral Analysis and Cognitive Function. Tomo turns the whole topic into a game you play five minutes a day, until it actually sticks.
21 levels across 3 sections, about 42 minutes end to end, roughly 8 days at five minutes a day. It moves through Contingencies and Verbal Control, Quantifying Choice and Executive Control, and Computational and Predictive Architectures.
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Key ideas in Behavioral Analysis and Cognitive Function
- Behaviors with completely divergent physical forms can belong to the same functional response class if they produce the identical reinforcing consequence (e.g., negative reinforcement via task removal)
- Treating topographies as clinically separate problems leads to fragmented, ineffective interventions that fail to target the underlying maintaining contingency
- Standard Iwata analog conditions isolate single environmental variables while holding control (play) conditions optimal to establish differential rates
- The alone condition isolates automatic reinforcement by removing all programmed social and physical consequences
- Value-altering effects change the instantaneous potency of a specific reinforcer (making it more or less reinforcing)
- Behavior-altering (evocative/abative) effects change the current frequency, latency, or magnitude of all behaviors historically reinforced by that consequence
- Motivating operations operate independently of discriminative stimuli (Sd), which signal consequence availability rather than consequence value
- Lean intermittent reinforcement in natural baselines suppresses the apparent contingent probability in ABC data, creating false negatives
- Latency-based functional analysis or single-exposure trial-based probes expose the functional relationship on the first response occurrence without relying on repeated high-rate bursts
- Radical behaviorism treats private verbal events (thoughts, rumination) as behaviors governed by the exact same reinforcement, punishment, and stimulus control mechanics as overt motor responses
- Rumination frequently functions as an avoidance operant maintained by the brief reduction of sharper distress or postponement of feared emotional states (covert negative reinforcement)
- Rule-governed behavior overrides direct feedback loops, causing persistent high or low response rates even when underlying pay-offs shift
- Contingency-shaped behavior rapidly drifts toward optimal response rates as direct contact with the new schedule occurs
- Verbal instructional control dampens sensitivity to local schedule transitions
- Pliance collapses immediately when social surveillance or speaker mediation is eliminated
- Tracking persists only as long as the direct physical environment aligns with the rule's blueprint
You've tried the other tabs
Thirty open tabs. Four facts you actually kept.
You watched. You nodded. By Sunday it was gone.
One answer, then back to scrolling.
Eight weeks. You meant to finish. You didn't.
Tomo gives Behavioral Analysis and Cognitive Function the Duolingo treatment: levels, streaks, and quick quizzes that test what you just learned. That game loop is what the tabs above never had, so it's the one you actually finish.
Here's what playing it feels like
A real question from this course. Take your best guess.
What usually happens if an analyst designs separate, disconnected treatment plans for every different physical behavior a client shows?
Get it right to open this lesson and 20 more in the app.
Where Behavioral Analysis and Cognitive Function takes you
- 1
Contingencies and Verbal Control
- Advanced Functional Behavior Assessment
- Rule-Governed Dynamics and Relational Frames
- 2
Quantifying Choice and Executive Control
- Quantitative Choice and Discounting Models
- Executive Control and Attentional Architecture
- Metacognitive Monitoring and Calibration
- 3
Computational and Predictive Architectures
- Predictive Processing and Active Inference
- Neurocomputational Learning Systems
3 sections · 7 units · 21 levels. Built to play, not to enroll.
You pick the voice
Behavioral Analysis and Cognitive Function is taught in the The Bestie style: your friend who just gets it. Want a different feel? In the app you can spin up the same topic in any of Tomo's teaching styles. Same facts, totally different vibe.
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