PsychologyThe BestieIntermediate
Generating Ideas from Scratch, a free psychology course on Tomo

Generating Ideas from Scratch

Break through the paralysis of the blank page with systematic techniques for manufacturing breakthrough concepts on demand. Learn how to weaponize constraints, cross-pollinate mechanisms from unrelated fields, and rigorously triage nascent ideas before investing time in them.

Like Duolingo, but for Generating Ideas from Scratch. Tomo turns the whole topic into a game you play five minutes a day, until it actually sticks.

A short one: 10 levels across 2 sections, about 20 minutes end to end, roughly 4 days at five minutes a day. It moves through Manufacturing Raw Options and Stress-Testing and Selection. It assumes you already know the basics.

10 bite-size levelsAbout 5 minutes each

Free forever · No credit card · iPhone & Android

Quinn the Question Mark, the guide who teaches the Generating Ideas from Scratch course
Generating Ideas from Scratch
with Quinn the Question Mark
10
Levels
2
Sections
5
Min/day
What you'll learn

Key ideas in Generating Ideas from Scratch

  • A blank slate induces decision fatigue because all possibilities carry equal cognitive weight
  • Artificial scarcity drastically limits available inputs to collapse the infinite search space
  • Severely restricted elements give the brain concrete boundaries to push against immediately
  • Starting with open-ended functional goals usually defaults to familiar mechanical forms
  • Fixing the outer geometry first prevents reverting to standard, expected functionality
  • Form-first prompts force the brain to invent novel uses tailored to odd structures
  • Speed-boxing sets an aggressive output quota to silence internal quality screening
  • Form-first techniques establish rigid exterior constraints before conceptualizing content
  • The five-alternative rule pushes ideation past reflexive, universally shared first instincts
  • The first two concepts generated are almost always reflexively recalled cultural tropes
  • Ideas three and four typically react to or invert those initial obvious assumptions
  • Ideas generated fifth or later are forced to tap genuinely novel conceptual territory
  • Surface borrowing imports aesthetic styling or terminology without altering workflows
  • Deep structural mapping borrows operational coordination dynamics from unrelated fields
  • Pit-crew telemetry models parallel role coordination under tight time constraints
  • Decoupling strips specific nouns to reveal underlying relational actions and verbs
Why not just Google it

You've tried the other tabs

Wikipedia

Thirty open tabs. Four facts you actually kept.

YouTube

You watched. You nodded. By Sunday it was gone.

ChatGPT

One answer, then back to scrolling.

Online courses

Eight weeks. You meant to finish. You didn't.

Tomo gives Generating Ideas from Scratch the Duolingo treatment: levels, streaks, and quick quizzes that test what you just learned. That game loop is what the tabs above never had, so it's the one you actually finish.

Try a question

Here's what playing it feels like

A real question from this course. Take your best guess.

Sparking Ideas Through Tight Limits

You want to design a new game but feel stuck. How does artificial scarcity help get you moving?

Get it right to open this lesson and 9 more in the app.

Course map

How to learn Generating Ideas from Scratch, step by step

Go in order. 10 short levels across 2 sections, about 20 minutes in all, five minutes a day.

  1. 1

    Manufacturing Raw Options

    • Constraint-Driven Ideation
    • Cross-Domain Structural Borrowing
  2. 2

    Stress-Testing and Selection

    • Inversion and Flaw Exploitation
    • Idea Triage and Assumption Auditing

2 sections · 4 units · 10 levels. Built to play, not to enroll.

Questions

Questions about Generating Ideas from Scratch

  1. How do I learn Generating Ideas from Scratch?

    Go in order: start with Manufacturing Raw Options, then Stress-Testing and Selection. On Tomo that's 10 short levels, about 20 minutes in all, played five minutes a day. Start free and play the first level in under a minute.

  2. Is there a Duolingo-style app for Generating Ideas from Scratch?

    Yes. Tomo works like Duolingo: short daily lessons, streaks and quick quizzes. Generating Ideas from Scratch is one of its free courses, and you can type any other topic to get a course of your own.

  3. Is the Generating Ideas from Scratch course free?

    Yes. Generating Ideas from Scratch is playable on Tomo's free plan, which doesn't expire. No credit card, no waitlist. Download the app and start your first lesson.

  4. How long does it take to learn Generating Ideas from Scratch?

    10 levels across 2 sections, about 20 minutes of play in total. It's built for five minutes a day, so you finish it a little at a time instead of all at once.

  5. Do I need any background to start Generating Ideas from Scratch?

    No. It's pitched at an intermediate level, so it starts where you are and builds up. If you can tap a phone, you can start.

New

Tomo is in ChatGPT

Tomo is also a ChatGPT plugin: the same playable courses, built and played inside your chat.

Add Tomo to ChatGPT
How it's taught

You pick the voice

This course
The Bestie

Generating Ideas from Scratch is taught in the Bestie style: your friend who just gets it. Want a different feel? In the app you can spin up the same topic in any of Tomo's teaching styles. Same facts, totally different vibe.

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Start Generating Ideas from Scratch today.

Download Tomo, search Generating Ideas from Scratch, and play your first lesson in under a minute.