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Voucher & Incentive Optimization course icon

Voucher & Incentive Optimization

Like Duolingo, but for Voucher & Incentive Optimization. Tomo turns the whole topic into a game you play five minutes a day, until it actually sticks.

For the part of you with thirty open tabs that never became anything.

91 bite-size levelsAbout 5 minutes each

Free forever · No credit card · iPhone & Android

Penny the Penguin
Voucher & Incentive Optimization
with Penny the Penguin
91
Levels
8
Sections
5
Min/day
What you'll learn

Key ideas in Voucher & Incentive Optimization

  • Randomly splitting users ensures both groups have similar buying habits before the test starts
  • The Control group shows what users would have done naturally without any financial incentive
  • A 'fair fight' requires that the only difference between the two groups is the presence of the voucher
  • Organic behavior is the 'counterfactual' or the baseline for measuring success
  • A/B testing is a fair fight between a world with a voucher and a world without one.
  • The 'Control' group represents your baseline organic behavior.
  • Voucher redemptions include 'cannibalized' sales from people who would have bought anyway
  • A binary Yes/No test isolates the effect of the incentive itself
  • Incremental lift is the only metric that proves the voucher changed a user's mind
  • Operational complexity should only be added once the baseline 'lift' is proven
  • High redemption rates can mask a failing or expensive campaign if the Control group is also buying
  • Small-scale 'pilot' tests reveal if an offer is 'moving the needle' before the full budget is committed
  • Early data on incremental lift allows a PM to kill a failing campaign early
  • High conversion rates can hide the fact that you are subsidizing existing behavior
  • Profitability requires the voucher to trigger a purchase that wouldn't have happened otherwise
  • Vouchers given to 'sure-thing' buyers represent a net loss in margin
Why not just Google it

You've tried the other tabs

Wikipedia

Thirty open tabs. Four facts you actually kept.

YouTube

You watched. You nodded. By Sunday it was gone.

ChatGPT

One answer, then back to scrolling.

Online courses

Eight weeks. You meant to finish. You didn't.

Tomo gives Voucher & Incentive Optimization the Duolingo treatment: levels, streaks, and quick quizzes that test what you just learned. That game loop is what the tabs above never had, so it's the one you actually finish.

Try a question

Here's what playing it feels like

A real question from this course. Take your best guess.

The Fair Fight for Vouchers

What does the 'Control group' tell us during our voucher test?

Get it right to open this lesson and 90 more in the app.

Course map

Where Voucher & Incentive Optimization takes you

Master the science of giving the right discount to the right person at the right time using A/B testing and causal inference.

  1. 1

    Your First Incentive Test

    • The 'Would They Have Bought Anyway?' Test
    • Defining Your North Star Metric
    • Choosing the Right Voucher Type
  2. 2

    The Mechanics of Experimentation

    • Randomization and Group Integrity
    • Sample Size and Statistical Power
    • The Control Group: Your Secret Weapon
  3. 3

    Measuring True Value

    • Cannibalization and Subsidy Costs
    • Incremental Lift vs. Absolute Conversion
    • Average Order Value (AOV) Dynamics
  4. 4

    The Psychology of Incentives

    • The Power of 'Free' and Zero-Price Effects
    • Urgency, Scarcity, and Expiration
    • Gamification and Reward Paths
  5. 5

    Avoiding Common Pitfalls

    • Selection Bias and the 'Heavy User' Trap
    • Novelty Effects and Fatigue
    • Interference and Network Effects
  6. 6

    Causal Inference for PMs

    • Correlation vs. Causation in Promotions
    • Identifying the 'Persuadables'
    • Natural Experiments and Instrumental Variables
  7. 7

    Strategic Growth & Sustainability

    • Unit Economics and Profitability
    • Budgeting and Forecasting for Incentives
    • Communicating Results to Stakeholders
  8. 8

    Scaling and Automation

    • Personalization and Dynamic Pricing
    • Building an Experimentation Culture

8 sections · 23 units · 91 levels. Built to play, not to enroll.

How it's taught

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This course
Explain Like I'm 5

Voucher & Incentive Optimization is taught in the Explain Like I'm 5 style: no big words. promise.. Want a different feel? In the app you can spin up the same topic in any of Tomo's teaching styles. Same facts, totally different vibe.

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