Psychedelic Literacy: Beyond the Trip
Like Duolingo, but for Psychedelic Literacy: Beyond the Trip. Tomo turns the whole topic into a game you play five minutes a day, until it actually sticks.
For the part of you with thirty open tabs that never became anything.
A short one: 12 levels across 2 sections, about 24 minutes end to end, roughly 5 days at five minutes a day. It moves through The Architecture of the Experience and Biology and Lasting Change. It assumes you already know the basics.
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Key ideas in Psychedelic Literacy: Beyond the Trip
- Distinguishing between immediate mood and long-term psychological readiness in 'Set'
- Identifying the essential components of a safe and curated 'Setting'
- The role of a written intention in navigating the psychedelic experience
- Understanding the 'No Big Decisions' rule during and immediately after a trip
- The 'come-up' often involves somatic anxiety that can be mitigated by breathwork.
- Resisting the onset of effects is the primary cause of 'bad trips' or panic during the transition.
- The sequence of grounding techniques during the 'come-up' phase
- Labeling an experience as 'bad' triggers a fight-or-flight response
- Challenging states often highlight suppressed emotions
- Reframing focuses on what the state is revealing
- Psychological 'clinging' creates friction
- The shift from fear-based labeling to growth-oriented reframing
- Surrender involves leaning into frightening imagery
- Resistance physically manifests as tension
- The Surrender principle as a solution to psychological friction
- Psychedelic thought loops are often tied to the immediate sensory environment.
You've tried the other tabs
Thirty open tabs. Four facts you actually kept.
You watched. You nodded. By Sunday it was gone.
One answer, then back to scrolling.
Eight weeks. You meant to finish. You didn't.
Tomo gives Psychedelic Literacy: Beyond the Trip the Duolingo treatment: levels, streaks, and quick quizzes that test what you just learned. That game loop is what the tabs above never had, so it's the one you actually finish.
Here's what playing it feels like
A real question from this course. Take your best guess.
If you enter a session with high levels of acute stress, what is a likely outcome during the peak experience?
Get it right to open this lesson and 11 more in the app.
Where Psychedelic Literacy: Beyond the Trip takes you
Move past recreational curiosity to understand the intentional frameworks of set, setting, and integration. Learn how these substances interact with the brain's default networks to facilitate lasting psychological change.
- 1
The Architecture of the Experience
- Designing Set and Setting
- Navigating Challenging States
- 2
Biology and Lasting Change
- The Art of Integration
- The Neurobiology of Awe
2 sections · 4 units · 12 levels. Built to play, not to enroll.
You pick the voice
Psychedelic Literacy: Beyond the Trip is taught in the The Professor style: clear, structured, thorough. Want a different feel? In the app you can spin up the same topic in any of Tomo's teaching styles. Same facts, totally different vibe.
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Start Psychedelic Literacy: Beyond the Trip today.
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