BusinessThe BestieBeginner
Starting and Running a Business, a free business course on Tomo

Starting and Running a Business

Like Duolingo, but for Starting and Running a Business. Tomo turns the whole topic into a game you play five minutes a day, until it actually sticks.

For the part of you with thirty open tabs that never became anything.

24 levels across 4 sections, about 48 minutes end to end, roughly 10 days at five minutes a day. It moves through Getting Off the Ground; The Money Engine: Cash, Margins, and Economics; Operations and Customer Growth; and Strategy, Structure, and Long-Term Health. It starts from scratch.

24 bite-size levelsAbout 5 minutes each

Free forever · No credit card · iPhone & Android

Barnaby the Beaver, the guide who teaches the Starting and Running a Business course
Starting and Running a Business
with Barnaby the Beaver
24
Levels
4
Sections
5
Min/day
What you'll learn

Key ideas in Starting and Running a Business

  • A strong business idea targets an acute pain point customers are already actively spending time or money trying to fix
  • Inventing a neat gadget or app without seeing people struggle with that specific problem first usually results in a product nobody buys
  • Signs of a real problem include messy manual spreadsheets, cobbled-together tools, and complaints about existing workarounds
  • People easily give polite, optimistic answers when asked about hypothetical future products ('I would definitely buy that')
  • Honest insight comes from asking how they handled the problem last week or last month, and what they actually paid for it
  • If a prospect hasn't tried to solve the problem in the past, they won't pay for your new solution in the future
  • Compliments and free email signups are frictionless and do not prove willingness to spend money
  • The only reliable confirmation of real market demand is an upfront financial commitment, like a paid pre-order, deposit, or signed contract
  • People frequently abandon products they claimed to love the moment a price tag is attached
  • A minimum viable offer delivers the core value manually behind the scenes using off-the-shelf tools before writing any custom software
  • Doing the heavy lifting by hand lets a founder discover what customers actually want without burning cash on custom builds
  • Existing tools like forms, spreadsheets, and manual emails are enough to prove customers value the service
  • Founders should start by isolating the single assumption that would kill the business if false
  • The goal is running the cheapest, fastest test possible to collect real behavioral data rather than building for months
  • Fast learning velocity means quickly abandoning or adjusting flawed ideas before running out of money
  • Features describe what the product literally contains or its technical specs
Why not just Google it

You've tried the other tabs

Wikipedia

Thirty open tabs. Four facts you actually kept.

YouTube

You watched. You nodded. By Sunday it was gone.

ChatGPT

One answer, then back to scrolling.

Online courses

Eight weeks. You meant to finish. You didn't.

Tomo gives Starting and Running a Business the Duolingo treatment: levels, streaks, and quick quizzes that test what you just learned. That game loop is what the tabs above never had, so it's the one you actually finish.

Try a question

Here's what playing it feels like

A real question from this course. Take your best guess.

Finding Problems Worth Solving

What usually happens if you build a clever app before checking if anyone struggles with that problem?

Get it right to open this lesson and 23 more in the app.

Course map

Where Starting and Running a Business takes you

Turn your ideas into a sustainable, revenue-generating enterprise. Learn how to validate customer demand, price your offerings, master cash flow, and build dependable operational systems from day one.

  1. 1

    Getting Off the Ground

    • Validating an Idea Before Spending Money
    • Crafting an Irresistible Offer and Pricing It
  2. 2

    The Money Engine: Cash, Margins, and Economics

    • Mastering Cash Flow and Survival
    • Unit Economics: Making Every Sale Count
  3. 3

    Operations and Customer Growth

    • Building Repeatable Delivery and Operations
    • Acquiring and Retaining Customers
  4. 4

    Strategy, Structure, and Long-Term Health

    • Business Models and Legal Foundations
    • The Business Dashboard: Monitoring Health and Pivoting

4 sections · 8 units · 24 levels. Built to play, not to enroll.

How it's taught

You pick the voice

This course
The Bestie

Starting and Running a Business is taught in the The Bestie style: your friend who just gets it. Want a different feel? In the app you can spin up the same topic in any of Tomo's teaching styles. Same facts, totally different vibe.

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Start free

Start Starting and Running a Business today.

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